Design Patterns Explained: A New Perspective On Object-Oriented Design (Software Patterns Series) by Alan Shalloway

Alan Shalloway . Unknown Year . English

This guide for software developers describes the basic principles underlying object-oriented programming and design patterns, beginning with introductory material on object-oriented software development and the limitations of traditional object-oriented design, and ending with an exploration of ten commonly used design patterns, such as the facade, adapter, bridge, observer, double-checked locking, and factory method patterns. Original. (Advanced)

Categories: Art & Design

About the Author

Alan Shalloway is the founder and CEO of Net Objectives. With over 40 years of experience, Alan is an industry thought leader in Lean, Kanban, product portfolio management, Scrum and agile design (see http://www.netobjectives.com/resources for useful information on these and other topics). He helps companies transition to Lean and Agile methods enterprise-wide as well teaches courses in these areas. Alan has developed training and coaching methods for Lean-Agile that have helped Net Objectives' clients achieve long-term, sustainable productivity gains. Alan is a popular speaker at prestigious conferences worldwide. He is the primary author of Design Patterns Explained: A New Perspective on Object-Oriented Design, Lean-Agile Pocket Guide for Scrum Teams, Lean-Agile Software Development: Achieving Enterprise Agility and Essential Skills for the Agile Developer. Alan has worked in dozens of industries over his career. He is a co-founder and board member for the Lean Software and Systems Consortium. He has a Masters in Computer Science from M.I.T. as well as a Masters in Mathematics from Emory University. Follow Alan on twitter @alshalloway

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