Code as Creative Medium: A Handbook for Computational Art and Design

Golan LevinTega Brain . TheMITPress . English

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Categories: Art & Design

About the Author

Learn more about Golan LevinTega Brain and their other notable works on the BookR app. Download the app today to get deeper insights into your favorite authors.

Books from Similar Categories

Download BookR now and choose mindful reading!

Download Now!